- This article is about the location. For the game, see Samsara Room.
There are four walls within this room, as well as a viewable ceiling. There is a green wall with a grandfather clock, which has a dead body locked inside. There is a striped wall with a mirror and telephone, as well as a patterned wall with a dresser. And lastly, there is another patterned wall with a window overlooking a lake, but it can be peeled away with a knife to reveal a strange mechanical portal. By going through the portal, the player will see the room from the outside, as a cube.
The room will appear differently, depending on which type of being the player is turned into. As a human, the room is normal, but it changes by placing different animals on the pentagram-shaped drawing on the floor. As a fish, the room is filled with water. As a gecko, the room is upside-down, with the player standing on the ceiling. As a caterpillar, the player is at eye-level with the carpet, and as a bird, there are no visible walls in the room.
- The music used for the Normal Room is called "Smoother Move".
- The music used for the Fish Room is called "Controlled Chaos - No Percussion".
- The music used for the Gecko Room is called "Mourning Song".
- The music used for the Caterpillar Room is called "Gymnopedie No. 1". It was composed by Erik Satie.
- The music used for the Forest area is called "Bent and Broken".
- The music used for the Bird Room is called "Virtutes Vocis".
See also: Samsara Room (location)/Gallery