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This article is about the game. For the location, see Rusty Lake Hotel (location).
Rusty Lake Hotel
Rusty Lake Hotel
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Rusty Lake Hotel is the seventh game by Rusty Lake and the first premium game. It is set in the same Rusty Lake location as the Cube Escape games, but is not considered part of the series, instead being a stand-alone game with some connections.

The game takes place in 1893 at the Rusty Lake Hotel, a large manor house on an island in the middle of Rusty Lake. During the game, the player must prepare and serve meals to the five guests by finding meat and collecting optional ingredients. A number of stars are awarded for each meal, depending on the number of optional ingredients obtained.

Characters Characters[]

Guests[]

Staff[]

Locations Locations[]

Walkthrough Walkthrough[]

Rusty Lake, 1893.
Good afternoon, let me introduce myself
My name is mr Owl, I am the owner of the Rusty Lake Hotel
Oh look! The guests are arriving
They all have their own reasons to be here
And I have my own reasons to let them stay
We will have 5 dinners
Make sure every one is worth dying for
I am sure it is going to be a wonderful week
Let's make some memories


The Lobby[]

Front Desk
  • Focus on Mr. Crow.
  • Pick up all 5 shrimp cocktails.
  • Defocus and go right twice.
Lobby Windows
  • Focus on Mr. Boar.
  • Give him a cocktail. Mr. Boar:
    Blurp
  • Defocus.
  • Focus on Ms. Pheasant.
  • Give her a cocktail. Ms. Pheasant:
    This smells a bit fishy
  • Defocus.
  • Focus on Mr. Deer.
  • Give him a cocktail. Mr. Deer:
    Thank you, but I am more a meat person
  • Defocus and go right.
Dining Room
  • Focus on Mr. Rabbit.
  • Give him a cocktail. Mr. Rabbit:
    Funny looking food
  • Defocus.
  • Focus on Mrs. Pigeon.
  • Give her a cocktail. Mrs. Pigeon:
    I'm sorry, I don't eat pink food with eyes
  • Tap her again, twice, to pass the day. Mrs. Pigeon:
    I am looking forward to our first dinner tomorrow
    Now it is time to go to my room


The night falls
The guests go to their rooms
Front Desk
  • Focus on Mr. Crow.
  • Pick up the phone. Talk to Mr. Owl:
    Hello?
    Have a look at my portrait
  • Defocus and go right.
Elevator
  • Focus on Mr. Owl's portrait.
  • Pick up the mushrooms.
  • Defocus.
  • Tap the elevator and get in.
  • Go to the 1st floor.
  • Get out and focus on the door on the left.
  • Enter Room 1.


Room 1: Mr. Deer[]

  • Focus on Mr. Deer. Talk to him:
    Bring me a Bloody Mary!
  • Pick up the vodka behind the couch.
  • Defocus.
  • Focus on the lamp. Pick up the key.
  • Defocus.
  • Focus on Mr. Deer's research plan. Remember the stamp.
  • Defocus.
  • Focus on the table. Read the ingredients needed for the "Bloody Mary" recipe: blood, wodka, tabasco, and a special ingredient.
  • Defocus.
  • Focus on the deer skull trophy.
  • Click the right antler until it grows.
  • Click on the second from the bottom "branch" to reveal the other antler.
  • Click until there's rosemary, then tap the rosemary on the left antler and acquire it.
  • Defocus and go right.
Chemistry Set
  • Focus on the glass cabinet. Open it with the key.
  • Defocus.
  • Focus on the weighing scale.
  • Weigh each symbol and memorize the weights:
    • + = 1
    • Spiral = 5
    • Triangle = 3
  • Defocus and go right twice.
Windows
  • Focus on the chest under the vase.
  • Enter the pin according to the symbols' weights: 3531
  • Open the chest and take the knife.
  • Defocus and go left.
Door
  • Pick up the empty bucket from the table.
  • Focus on the grinder. Pick up the glass.
  • Defocus.
  • Focus on the drawers.
  • Open the bottom drawer and get the matches.
  • Defocus and go right.
Windows
  • Focus on the left window and open the window and the curtains.
  • Tie the bucket to the rope. Tap it twice to get a bucket with water from the lake.
  • Defocus and go right.
Mr. Deer
  • Focus on the table. Pour the wodka into the glass, leaving you with an empty canteen.
  • Defocus.
  • Focus on Mr. Deer. Cut his antler with the knife.
  • Get his blood using the empty canteen.
  • Defocus.
  • Focus on the table. Pour the blood into the glass.
  • Defocus.
  • Focus on the skull. Toggle the right antler.
  • Use the empty canteen to get the tabasco sauce from the nose.
  • Defocus.
  • Focus on the table. Pour the tabasco into the glass.
  • Defocus and go right.
Chemistry Set
  • Focus on the cabinet.
  • Use the key to unlock the cabinet.
  • Pour the water into the glass containers.
  • Get the leftmost container to be filled with 8 dl water by pouring:
    • 6 dl to 5 dl.
    • 5 dl to 10 dl.
    • 6 dl to 5 dl.
    • 10 dl to 6 dl.
    • 6 dl to 5 dl.
    • 5 dl to 10 dl.
    • 6 dl to 5 dl.
    • 10 dl to 6 dl.
    • 6 dl to 5 dl.
    • 5 dl to 10 dl.
  • Pick up the 8 dl water.
  • Defocus.
  • Focus on the equipment that is on the left.
  • Pour the 8 dl of water to the bottom flask.
  • Defocus.
  • Focus on the upper frame. Memorize the insect sequence.
  • Defocus and go left twice.
Windows
  • Focus on right window and open it.
  • Use the glass to capture the butterfly.
  • Defocus and go left.
  • Focus on the insects frame. Add the butterfly at the missing place.
  • Click the insects according to the insect sequence.
    • Black, yellow, white, white, black, black.
  • Pick up the seed.
  • Defocus and go right twice.
Mr. Deer
  • Focus on the lamp. Open the lid to the left.
  • Insert the seed in the pot. Give it water and close the lid.
  • Use the matches to light the lamp.
  • Click on the seed to make the plant grow.
  • Click on the plant again, and take the poisonous seeds.
  • Defocus and go right twice.
Door
  • Focus on the grinder. Put the glass back.
  • Insert the poisonous seeds, and turn the lever.
  • Take the poisonous powder.
  • Defocus and go left.
Chemistry Set
  • Focus on the equipment to the left.
  • Put the powder in the middle container.
  • Light the candle at the bottom of the equipment using the matches.
  • Take the poison.
  • Defocus and go left.
Mr. Deer
  • Focus on the table.
  • Pour the poison into the glass. Take the glass with the Bloody Mary.
  • Defocus.
  • Focus on Mr. Deer. Give him the drink and tap him twice.
  • Defocus.
  • Focus on Mr. Deer, defocus, and focus again.
  • Click Mr. Deer and collect the deer meat.
A new dawn


The Lobby[]

Front Desk
  • Focus on Mr. Crow.
  • Focus on the key hanger.
  • Get the key labelled 1.
  • Defocus and go right.
Elevator
  • Focus on the safe.
  • Put the key labelled 1 into the fourth hole.
  • Defocus and go left.
Front Desk
  • Go to the kitchen.
  • Give Mr. Toad the ingredients.
  • Serve the 1st dinner.
The night falls
The guests go to their rooms
  • Focus on Mr. Crow.
  • Talk to him:
    Psst, have a look in my pocket!
  • Click him and get the carrot.
  • Defocus and go right.
Elevator
  • Click the elevator and get in.
  • Go to the second floor.
  • Go to the left door.
  • Enter the room.


Room 4: Mr. Rabbit[]

Bedroom
  • Focus on the bedroom.
  • Click the lamp and pick up the ace of clubs.
  • Defocus.
  • Focus on the drawers.
  • Open the bottom drawer and pick up the knife.
  • Defocus and go right.
Mr. Rabbit
  • Focus on the upper frame. Pick up the 2 of hearts.
  • Defocus.
  • Pick up the hat.
  • Focus on Mr. Rabbit.
  • Click on him and take the 5 of Clubs.
  • Defocus and go right.
Door
  • Focus on the portrait of Mr. Owl.
  • Tear it apart using the knife and starting at his forehead. Pick up the white beans.
  • Defocus, then focus on the box.
  • Flip the switch. Stab the hand with the knife.
  • Take the ring.
  • Defocus and go left.
Mr. Rabbit
  • Focus on the box on the table. Put the ring in the box.
  • Click on the box and get the key.
  • Pick up the triangle stone.
  • Defocus.
  • Focus on the table and cups. Play the shell game until you get the eye.
  • Defocus.
  • Focus on Mr. Rabbit. Talk to him:
    Watch closely!
  • Give Mr. Rabbit the hat. Tap on the hat, flowers come out.
  • Focus on the hat.
  • Arrange the flowers according to the color sequence.
    • Purple, red, white, yellow.
  • Click it and defocus.
  • Click the hat several times.
  • Click on his head and get the key.
  • Defocus and go right twice.
Window
  • Focus on the frame.
  • Get the 4 of diamonds.
  • Defocus and go left.
Door
  • Focus on the rectangular frame.
  • Put the cards according to the symbols:
    • Row 1: 2 of hearts, 4 of diamonds, 5 of clubs
    • Row 2: ace of clubs, 8 of diamonds, king of spades
  • Move the 5 of Clubs card and get the key underneath.
  • Defocus and go left.
Mr. Rabbit
  • Focus on the chain-locked box.
  • Open the locks and unchain them using the three keys.
  • Open the box.
  • Put the triangle rock over the triangle hole on the door.
  • Close it and reopen.
  • Put the eye into Mr. Rabbit's skull.
  • Close and reopen the door twice.
  • Get the three swords.
  • Defocus and go right twice.
Window
  • Focus on Mr. Rabbit.
  • Pierce him with the sword according to the piercing point as described by the diagram beside him.
  • Click on Mr. Rabbit and get the rabbit leg.
A new dawn


The Lobby[]

Front Desk
  • Focus on Mr. Crow.
  • Focus on the key hanger.
  • Get the key labelled 4.
  • Defocus and go right.
Elevator
  • Focus on the safe.
  • Put the key labelled 4 into the middle hole.
  • Defocus and go left.
Front Desk
  • Go to the kitchen.
  • Give Mr. Toad the ingredients.
  • Serve the 2nd dinner.
The night falls. The guests go to their rooms.
Elevator
  • Focus on Mr. Bat.
  • Click him and defocus.
  • Go right and wait until the meteor falls.
  • Chase Mr. Bat around and click him whenever you see him.
  • Go back to elevator and focus on Mr. Bat. Click on him and get the potatoes.
  • Defocus and get into the elevator.
  • Go to the 2nd floor.
  • Focus on the right door.
  • Enter the room.


Room 5: Mrs. Pigeon[]

Bathtub
  • Focus on Mrs. Pigeon. Talk to her:
    Get me some corn!
  • Defocus, and go left.
Radio
  • Focus on the right frame. Pick up a piece of paper from behind the frame.
  • Defocus.
  • Focus on the radio. Pick up a piece of paper from behind the radio.
  • Defocus.
  • Focus on the table.
  • Click the on the circles to trap the insect.
  • Get the stag beetle.
  • Defocus.
  • Focus on the machine on the wall.
  • Get the key.
  • Click on the paper disc, with a cube diagram on it.
  • Complete the disc with the pieces of paper.
  • Put it back and turn it on.
  • Defocus and go left.
Door
  • Focus on the machine by the door.
  • Focus on the pin.
  • Work out the equations and insert the code: 8613
  • Defocus and focus again.
  • Open the machine.
  • Defocus and go left.
Generator
  • Focus on the generator on the table.
  • Put the stag beetle on the wheel.
  • Defocus.
  • Focus on the left frame. Memorize the dot sequence.
  • Defocus and go right twice.
Radio
  • Focus on the radio.
  • Enter the dot sequence via the radio dials.
    • Right, right, right, left, right, left, left, left.
  • Get the key.
  • Defocus and go left.
Door
  • Focus on the bird in locks.
  • Open the bottom lock with the black key.
  • Click the lever and electrocute him six times until it spits out blackberries.
  • Defocus and go right.
Radio
  • Focus on the cabinet under the radio.
  • Open it with the golden key. Get the corn.
  • Defocus and go right.
Bathtub
  • Focus on Mrs. Pigeon. Give her the corn.
  • Click her until she finishes her corn.
  • Get the key on the plate.
  • Defocus and go right twice.
Door
  • Focus on the bird in the locks.
  • Free it with the remaining key.
  • Defocus and go left.
Generator
  • Click on the bird to complete the circuit.
  • Go left.
Mrs. Pigeon
  • Click the button on the right to electrocute Mrs. Pigeon.
  • Click on Mrs. Pigeon and get the pigeon wing.
A new dawn


The Lobby[]

Front Desk
  • Focus on Mr. Crow.
  • Focus on the key hanger.
  • Get the key labelled 5.
  • Defocus and go right.
Elevator
  • Focus on the safe.
  • Put the key labelled 5 into the second hole.
  • Defocus and go right twice.
Dining Room
  • Focus on the red pillow. Pick up the white wine.
  • Defocus and go right.
  • Get into the kitchen.
  • Give Mr. Toad the ingredients.
  • Serve the 3rd dinner.
The night falls. The guests go to their rooms.
Elevator
  • Get in to the elevator.
  • Go to the 1st floor.
  • Focus on the middle door.
  • Enter the room.


Room 3: Ms. Pheasant[]

Ms. Pheasant

Note: If the puzzles are done out of order (i.e. on a second play through), much of this section may be skipped by acquiring the pistol early.


  • Focus on Ms. Pheasant. Talk to her:
    Please take my picture!
  • Defocus.
  • Unroll the shade in the background.
  • Go right.
Table/Clock
  • Pick up the photo liquid on the cupboard.
  • Focus on the clock.
  • Click the upper right corner area of the clock. Pick up the thyme.
  • Defocus.
  • Focus on the table.
  • Open the right drawer. Get the dry glass plate.
  • Defocus.
  • Focus on the images above the table. Memorize the positions.
  • Defocus and go right twice.        
Window
  • Focus on the drawers.
  • Open the bottom drawer. Pick up the brush.
  • Open the second-down drawer to get the magnifying glass.
  • Open the top drawer to get the matches.
  • Defocus.
  • Focus on the window.
  • Open the window and click it.
  • When the hand comes onto the sill, close the window.
  • Use the brush to acquire a brush with blood.
  • Defocus and go right.
Ms. Pheasant
  • Focus on the background.
  • Draw a cross using the brush.
    • Note: If you get this wrong, tap the cloth at the top right of the screen to clear it.
  • Defocus and go right.
Table/Clock
  • Focus on the table.
  • Pour the photo liquid into the container. Dip the glass plate into the liquid.
  • Get the wet glass plate.
  • Defocus and go right.
Door
  • Focus on the frame.
  • Pick up the key above the frame.
  • Defocus and go left.
Table/Clock
  • Use the key to open the right cupboard.
  • Pick up the hat.
  • Go left.
Ms. Pheasant
  • Focus on Ms. Pheasant.
  • Give her the hat.
  • Defocus and go right twice.
Door
  • Focus on the camera. Insert the wet glass plate.
  • Take a photo of Ms. Pheasant. (Press the red button on the right.)
  • Pick up the photo on glass plate.
  • Defocus.
  • Focus on the frame.
  • Put the photo on the frame.
  • Defocus and go right.
Window
  • Focus on the safe under the vase.
  • Insert the symbols.
    • Circle with four points, triangle with line in the middle, and "S".
  • Open it and get the crow mask.
  • Defocus and go right.
Ms. Pheasant
  • Focus on Ms. Pheasant.
  • Give her the crow mask.
  • Focus on the background.
  • Draw parallel vertical lines using the brush.
  • Defocus and go right twice.
Door
  • Focus on the camera. Insert the wet glass plate.
  • Take a photo of Ms. Pheasant.
  • Pick up the photo on glass plate.
  • Defocus and go right.
Window
  • Focus on one of the frames.
  • Insert the photo.
  • Defocus and go right twice.
Table/Clock
  • Focus on the clock and set the time to 3:30.
  • Get the small rolling pin.
  • Defocus.
  • Focus on the miniature stage.
  • Click to display the Punch (red) and Judy (blue) puppets.
  • Give the rolling pin to Judy.
  • Tap Judy until an axe shows.
  • Take the small axe from above and give it to Punch.
  • Click on Punch.
  • Get the small torch from Judy's neck.
  • Give the torch to Judy.
  • Light the torch with the match.
  • Click on Judy to burn Punch.
  • Click on Punch to turn him to ash.
  • Get the key.
  • Defocus.
  • Use the key to open the left cupboard.
  • Get the owl mask.
  • Go left.
Ms. Pheasant
  • Focus on Ms. Pheasant.
  • Give her the owl mask.
  • Focus on the background.
  • Paint a W using the brush.
  • Defocus and go right twice.
Door
  • Focus on the camera. Insert the wet glass plate.
  • Take a photo of Ms. Pheasant.
  • Get the photo on glass plate.
  • Defocus and go right.
Window
  • Focus on the remaining empty frame.
  • Insert the photo.
  • Use the magnifying glass to see the dots on Mr. Owl's shirt.
  • Defocus and go right twice.
Table/Clock
  • Focus on the table.
  • Focus on the music box.
  • Get the sheet and insert the dots according to the ones in the photo.
    • From the left, row by row: 5, 4, 3, 2, 3, 4, 3, 2, 1, 3.
  • Put the sheet back and play the music.
  • Get the key.
  • Defocus and go right twice.
Window
  • Focus on the drawers.
  • Use the key to open the chest.
  • Pick up the pistol.
  • Defocus and go right.
Ms. Pheasant
  • Focus on Ms. Pheasant.
  • Give her the pistol.
  • Defocus and go right twice.
Door
  • Focus on the camera. Insert the glass plate.
  • Take a photo of Ms. Pheasant.
  • Defocus and go right twice.
Ms. Pheasant
  • Focus on Ms. Pheasant.
  • Click on her to get the pheasant breast.
A new dawn


The Lobby[]

Front Desk
  • Focus on Mr. Crow.
  • Focus on the key hanger.
  • Get the key labelled 3.
  • Defocus and go right.
Elevator
  • Focus on the safe.
  • Put the key labelled 3 into the first hole.
  • Defocus and go right.
Windows
  • Focus on the left window. Pick up the red wine.
  • Defocus and go right twice.
Front Desk
  • Go into the kitchen.
  • Give Mr. Toad the ingredients.
  • Serve the 4th dinner.
The night falls. The guests go to their rooms.
Elevator
  • Get into the elevator.
  • Go to the 1st floor.
  • Focus on the right door.
  • Enter the room.


Room 2: Mr. Boar[]

Mr. Boar

Note: There is a small bug that can be used to rapidly complete this room and bypass many of its puzzles. When Mr. Boar leaves his chair (see below), a small, white dot will appear hanging above the sofa. Click on this to focus on the sofa and once more to complete the room.

  • Pick up the hanging candle.
  • Focus on Mr. Boar. Talk to him:
    Bring me a sandwich!
  • Defocus, and go right.
Toilet/Drawer
  • Focus on the toilet behind the curtain. Get the boar shit.
  • Defocus.
  • Focus on the drawers.
  • Put a slice of bread onto the cutting board.
  • Put the boar shit on the bread.
  • Open the top drawer. Pick up the lettuce.
  • Put the lettuce on top of the boar shit.
  • Put another piece of bread on it.
  • Take the sandwich.
  • Open the bottom drawer. Take the matches.
  • Defocus and go right.
Door
  • Focus on the monkeys.
  • Click on the monkeys in order.
    • Left, middle, right, middle, left, right, right, left, middle, right.
  • Click the head of the rightmost monkey to get the key.
  • Defocus.
  • Pick up the toilet paper.
  • Focus on the heater.
  • Click the circles to spin them, until you have all of the blue circles on the top.
  • Get the opium pipe.
  • Defocus and go right.
Window
  • Focus on the flower.
  • Click on the flower until you get the opium.
  • Defocus.
  • Focus on the cabinet under the vase.
  • Open it using the key.
  • Use the candle to see the combination inside.
  • Defocus and go right.
Mr. Boar
  • Focus on Mr. Boar.
  • Give him the sandwich.
  • Click on him to make him eat the sandwich.
  • Defocus and go right.
Toilet/Drawer
  • Open the curtain.
  • Give Mr. Boar the toilet paper.
  • Go right.
Door
  • Pick up the toilet paper.
  • Focus on the heater.
  • Move the blue circles to have them all on the right side.
  • Get the hammer.
  • Defocus and go left.
Toilet/Drawer
  • Focus on the toilet.
  • Click the closet and get the boar shit.
  • Defocus.
  • Focus on the drawers.
  • Put the bread onto the cutting board.
  • Put the boar shit on the bread.
  • Put the lettuce on top of the boar shit.
  • Put another piece of bread on it.
  • Take the sandwich.
  • Defocus and go left.
Mr. Boar
  • Focus on Mr. Boar.
  • Give him the sandwich.
  • Click him to make him eat the sandwich.
  • Defocus.
  • Focus on the axe.
  • Use the hammer to drop the axe.
  • Defocus.
  • Lower the rope to the floor by clicking the lever.
  • Tie the axe to the rope.
  • Go right.
Toilet/Drawer
  • Open the curtain.
  • Give Mr. Boar the toilet paper.
  • Go right and go back left again.
  • Open the curtain.
  • Focus on the toilet.
  • Click the closet to get the boar shit.
  • Keep clicking until you get the tomatoes.
  • Defocus and go left.
Mr. Boar
  • Focus on Mr. Boar. Give him the opium pipe.
  • Put the opium in the pipe, and light it with the matches.
  • Defocus.
  • Go around as the smoke fills the room.
Woods
  • Go round the woods and click every crow you find.
  • Mr. Crow will appear from behind a tree.
  • Focus on Mr. Crow. Get the knife.
  • Talk to him:
    You know what to do
  • Click him again to go back to the room.
Mr. Boar
  • Use the knife to cut the rope to make the axe fall.
  • Focus on Mr. Boar and get the boar ribs.
A new dawn


The Lobby[]

Front Desk
  • Focus on Mr. Crow.
  • Focus on the key hanger.
  • Get the key labelled 2.
  • Defocus and go right.
Elevator
  • Focus on the safe.
  • Put the key labelled 2 into the last hole.
    • Key order from the left: 3, 5, 4, 1, 2.
  • Open the safe. Pick up the Rusty Lake Cigars.
  • Defocus and go left.
Front Desk
  • Go into the kitchen.
  • Give Mr. Toad the ingredients.
  • Serve the 5th dinner.
  • Talk to Mr. Crow:
    You should bring the last dinner to Mr. Owl.


The night falls.
Elevator
  • Get into the elevator.
  • Go to the 2nd floor.
  • Focus on the middle door.
  • Enter the room.


Room 6: Mr. Owl[]

Mr. Owl
  • Focus on Mr. Owl.
  • Talk to him:
    There we are, the last dinner
    Thank you for all the memories
    And Harvey... I am really glad you brought the cigars
    The lake will be grateful
    Take a look at the black cubes, will you?
  • Defocus.
  • Go around the room and click on all of the black cubes inside the tanks.
  • Focus on Mr. Owl.
  • Talk to him:
    The memories are not only the key to the past but... also to the future.
    Have a look.
  • Open the dish on the table.
  • Focus on the white cube.
Woods
  • Go around and click the cubes floating around.
  • When you see something moving up, click it.
  • Focus on the elevator, and on Dale Vandermeer.
  • Click him.

to be continued

Soundtrack Soundtrack[]

Rusty Lake Hotel was the first Rusty Lake game to contain specially commissioned music from composer Victor Butzelaar. It contains 7 tracks, and can be purchased separately from the game at bandcamp.com.

Trivia Trivia[]

  • Following Rusty Lake Hotel's 6th anniversary, the Steam version now has 23 unlockable achievements.
  • The butterfly you catch while in Mr. Deer's room appears to be a death's-head hawkmoth.
  • The puppets fighting in Ms. Pheasant's room are Jan Klaassen and his wife Katrijn, characters of a popular Dutch puppet theatre.
  • If you perfectly prepared all six meals, you receive a code, 1894, that you can use in Cube Escape: Birthday.

Bugs Bugs[]

  • In older versions of the game, the background behind Ms. Pheasant could not be correctly painted if 'Effects' were turned on. This was later patched for all versions of the game.
  • Mr. Owl's letter to Mr. Boar is in a computer font instead of the handwritten font featured in the trailer.
  • The lamp in the lobby can be toggled on and off when it is gone at the beginning of the game.
  • If player switchs to menu after applause during the verdict of a dinner, it breaks the game where all ingredients of the dinner will be gone (sans some spice leaves that aren't any of them) and guests will claim the dinner to the worst they tasted. This will not change the actual score player receives.

Gallery Gallery[]



Rusty Lake Series
Cube Escape Series The Lake · Seasons · Arles · Harvey's Box · Case 23 · The Mill · Birthday · Theatre · The Cave · Paradox
Premium Games Rusty Lake Hotel · Rusty Lake: Roots · Rusty Lake Paradise · The White Door · The Past Within · Underground Blossom
Other Games Samsara Room (Original) · Samsara Room · Cube Escape Collection
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